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British GT esports Championship - RULES PACKAGE

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British GT esports Championship - RULES PACKAGE Empty British GT esports Championship - RULES PACKAGE

Post by Matt on Tue 9 Jan 2018 - 17:20

British GT esports Championship - RULES PACKAGE Forum_12


Welcome to the 2018 British GT eSports Championship, the official e-sports series for the premier sportscar series in the UK.
This championship will be contested on Forza Motorsport 7 for Xbox One and will consist of 10 rounds.
Before you decide to enter the series, please take the time to read the rules & regulations:

1.0 General Racing Rules & Driving Etiquette
Motor racing as defined by TORA, is a non-contact sport. It is understandable that on occasion, some contact may occur as a consequence of incidents caused by either party, like lag for example. Competitors with lag issues won’t be penalized, but will be asked to check/improve their connection before future participation in TORA’s events. If the issue is persistently hindering other competitor’s experiences, please perform a speed test on your connection via http://www.speedtest.net/ Once you have completed this, see the connection section via the link below:


TORA expects every competitor who partakes in our championships to behave in an appropriate and respectable manner. Insulting comments or behaviour towards fellow competitors, race stewards, lobby hosts and staff is unacceptable and will be dealt with severely. Also, respectable on-track etiquette is expected of all competitors. This includes on-track battles, track limits, dirty driving etc.

[url= http://forums.theonlineracingassociation.com/t16806-tora-sporting-regulations-2016]http://forums.theonlineracingassociation.com/t16806-tora-sporting-regulations-2016[/url]

This will be a championship fought by each driver for themselves. The points at the end of this series will be their final points total and will result in their position in either the GT3 or GT4 standings at the end of the series.There is ONE dropped round for this series.

To be eligible in the privateers/Independents championship, drivers should only compete for themselves and not be part of a team. The points at the end of this series will be their final points total and will result in their position in either the GT3 or GT4 privateers standings at the end of the series. There is ONE dropped round for this series.

Each team will consist of a minimum of 2 and a maximum of 3 drivers. The amount of points scored by the top two drivers from each team in all 10 rounds will count towards their team’s points total. There will be two individual championships for the GT3 & GT4 categories respectively.

There is one free substitute driver allowed in this series. Subsequent changes will result in a 25 point cost per driver per race. Once a team of drivers has been registered, it is preferred that the team stays with their original line up throughout the entirety of this championship.

Dropped rounds apply to Drivers Championship Only. There are no dropped rounds for teams.
The dropped round will be the driver's lowest score. This does include 0pts as we appreciate on occasion, real life may not permit drivers to attend races.


7.1 Each TORA British GT event will commence with qualifying which starts at 8pm Sunday UK time
Each lobby host will send out ONE blanket invite to their lobby. The emphasis is on each competitor to be online on time and ready to qualify at the appointed slot. Qualifying sessions for each meeting will be 15 minutes in length. Drivers are able to enter and exit the pit lane freely during this time. Once the time has elapsed, all drivers must stop in Turn 1 once they have crossed the start/finish line. The Lobby Host will then collect qualifying times. Once this is complete drivers are free to leave the lobby and await their race lobbies.

With regarding the weather settings, TORA will announce 24 hours prior to each race what the forecast will be.

Race meetings for this championship will consist of 10 rounds with 2x 30 minutes (in equivalent laps) races or a single 1hr timed race. Please check the season calendar for confirmation.
Depending on the number of entries per meeting, each lobby will consist of a maximum of 14/16 cars which will be 7 or 8 cars from both categories (GT3 & GT4)

All of the races will commence with a rolling start which will include a formation lap and conclude with an extra 'slow down lap' for GT3 cars at the end of the race to allow the GT4 field to conclude their race without danger of collision with AI cars.
Therefore all races will have TWO additional laps over the advertised race distance. For example;
VIR Race 1 - 17laps + 1 Formation Lap + 1 Slow Down Lap = 19 'lobby laps'

Race 1 grid will be formed by the results from qualifying.
Race 2 grid will be formed by the results of Race 1

The Warm Down lap requires GT3 cars to form up in a location indicated by the lobby host in the correct finishing order and remain there until the GT4 field completes its next lap. They will then complete the train of cars.
The lobby host will then make note of the results and request the field to complete the final lap in formation.

- The lobby will commence with a warm up lap.
- Drivers proceed around the circuit in single file in correct grid order. Tyre warming is permitted but brake testing is NOT.
- Towards the end of the lap, the lobby host will request drivers to form up in 2x2 formation. EXTREME CARE MUST BE TAKEN.
- The driver in last place must confirm to lobby host once all cars are in position.
- The rolling grid will then start racing as each pair crosses the start/finish line. No passing is allowed prior to crossing the start/finish line.*
- If serious contact occurs between cars on the warm up lap a lobby restart will be called for the first TWO occasions only.
On the third occasion any damaged cars must return to the pits - this will NOT count as the mandatory pitstop.
Damaged cars may be allowed to overtake the rest of the field in order to make this pitstop HOWEVER upon completion they must stop at pit exit and allow the field to pass before rejoining the circuit.

*The start/finish line is denoted as the line by which the lap counter is programmed.

There will be ONE mandatory pit stop during each race.

11.0 Virtual Safety Car Rules
Where more than 3 cars are involved in an incident on track the Lobby Host will call a Virtual Safety Car (VSC). Upon calling the VSC, all competitors MUST reduce their speed to 60mph. You are not allowed to pass during VSC conditions. Drivers are also warned against exceeding the speed limit to close on other competitors as this will result in penalties being issues by the stewards. The cars involved in the incident will be allowed to return to the track but must adhere to the VSC rules. Once all competitors are back on circuit the Lobby Host will select a restart time. Once the time is reached all competitors are allowed to return to full speed again.

12.0 Steward Inquiries Rules
Standard SI rules in force please refer to sporting regulation handbook

British GT esports Championship - RULES PACKAGE EwVLgo3
British GT esports Championship - RULES PACKAGE Beechdsig_zps2e9ae73f

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