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Welcome to TORA!

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Welcome to TORA!

Post by Richy59 on Mon 19 Dec 2011 - 19:21

Welcome!

Welcome to TORA - The Online Racing Association, the worlds first officially recognised body for virtual motorsport recognised by the Motorsports Association UK.

Here at TORA we organise online motorsport races and championships; the majority of which utilise the Xbox 360 platform and Forza Motorsport 4. Our online championships are inspired by real world motorsport series, such as the British Touring Car Championship, Le Mans Series and GT racing. We have also organised races using games such as SimBin's Race Pro and Codemasters' Formula 1 series of games amongst many others.

When you arrive at the registration page, you'll be guided through the registration process, which starts at our forums Terms of Service. Once accepted, you'll be asked to provide some basic details so that we can get you up and running in TORA.




Race Numbers and Introductions

Once registered please visit THIS THREAD to apply for your TORA Race Number, which is required to run in all our series.

You may also introduce yourself to the community in THIS SECTION to let us know the kind of person you are and what made you first get into online racing.

Please make sure your forum username matches your Xbox Live Gamertag (where possible). This is so we know who you are in a race meeting. If your username and Gamertag do not match, please visit THIS THREAD.




TORA 2013 Sporting Regulations

Can you please also have a read through the handy guide on TORA 2013 SPORTING REGULATIONS to make sure you familiarise yourself with the TORA 2013 Sporting Regulations




TORA 2013 Championships




MSA TORA GT WORLD CHAMPIONSHIP - SEASON 10
Season 10 of the TORA GT is now over. Season 10 utilised the use of fully prepared race cars, combining GT1, GT2 and GT3 into one even class to bring some of the best GT racing to Forza Motorsport 4, as well as a secondary GT4 spec class in the Endurance sub-series. You can find out more by visiting THIS SECTION
[The GT S10 section of the forum is now in the 2013 Archive]





MSA TORA INTERNATIONAL SPORTS CAR CHAMPIONSHIP - SEASON 5
The ISCC returns once again for it's fifth season running. Starting July 2013, the ISCC sees LMP1, LMPC and GTE cars battle it out in their respective classes on track. Inspired by the likes of ALMS and WEC, this multiclass battle will test not only your driving skill, but also your traffic management and endurance. You can find out more by visiting THIS SECTION





MSA TORA TOURING CAR CHAMPIONSHIP - SEASON 7
The second oldest series at TORA, the TCC is a close-quarters production car championship, creating some of the most intense racing seen at TORA. Carefully balanced cars and quick-fire rounds mean that the opposition will always be on your tail. You can find out more by visiting THIS SECTION
[The TCC S7 section of the forum is now in the 2013 Archive]





MSA TORA TASCAR - SEASON 3
Taking on the US stock-car staple is TORA's very own TASCAR. Based on the real-world NASCAR, TASCAR features the Ford and Chevrolet stock cars around ovals and circuits around the globe. With rules based heavily on those found in NASCAR, and packed grids at near-endurance lengths, TASCAR is a test of patience and endurance. You can find out more by visiting THIS SECTION





MSA TORA SPEC CUP - SEASON 2
The TORA Spec Cup is the ultimate test in driving skill. With strict setup guides, every car is exactly the same, meaning it's down to purely the driver to take home the win. After a successful first series with the 1998 VW Golf, the second series is here with the 1997 BMW M3. You can find out more by visiting THIS SECTION





MSA TORA ENDURANCE CHAMPIONSHIP - SEASON 1
The TORA Endurance Championship is the ultimate test in teamwork and endurance. For the first time, all the major Endurance events at TORA will be linked into one massive year-long championship. The season this year holds all the real-world endurance staples. The 12 Hours of Sebring, the 24 Hours of Le Mans, the 12 Hours of Silverstone, and the 24 Hours of Nurburgring. There will also be a community-voted event in the year. You can find out more by visiting THIS SECTION



Staff and the Community Team will also be hosting various series throughout the year, so keep an eye on the Pitlane Section of the forum.

You can also get involved in community races by visiting THIS SECTION




Xbox Live Connectivity Issues 

Please follow this guide to make sure you get into every TORA race meeting. Online racing can be unpredictable with various connections from around the world, and so we want all new members to follow this guide and ensure no one misses out.

Thanks To BG Scarlett -

What is NAT?

NAT, or Network Address Translation, is a networking concept that allows your router to share a single IP address across multiple devices. Instead of your Internet service provider (ISP) assigning an IP address to every device that connects to the Internet, NAT allows your ISP to assign a single IP address to your router. The router then manages a set of IP addresses for all the devices on your home network.

When you have a NAT warning, you might experience the following symptoms:
•You cannot hear a player within a game or someone cannot hear you.
•You cannot join a party or your friend can’t join your party.

Some things to be aware of:
•NAT problems do not affect game play speed. A NAT warning affects the ability to connect and communicate with other players.
•If you are using a network at your workplace or college, there is a good chance that you are behind a proxy server or firewall, which is why you are experiencing NAT issues. Contact the network administrator for help.
•You should not experience a NAT warning if you are using a wired modem connection.
•If you’re using hardware that is compatible with Windows Vista or Windows 7, NAT issues should not occur.


Find out if you have a NAT warning

To find out if you have a NAT problem, test your connection. Here’s how:
1.Press the Guide button on your controller, go to Settings and then select System Settings.
2.Select Network Settings.
3.Select Wired Network or your wireless network name (if you are prompted to do so).
4.Select Test Xbox LIVE Connection.

If you get a NAT error, you might not be able to join some games or hear other players when playing games online.

To resolve the NAT problem, try the following solutions.


Resolving NAT issues

Solution 1: Restart your network equipment

Solution 2: Turn on UPnP on your network hardware

Solution 3: Simplify your setup

Solution 4: Open network ports



Solution 1: Restart your network equipment

1.Turn off your console and network hardware (for example, your modem and router).
2.Wait 30 seconds.
3.Turn on your modem and wait for it to come back online (approximately one minute).
4.Turn on the next piece of hardware (for example, the router), and wait another minute.
5.Repeat step 4 for every additional piece of network hardware.

Now test your connection again as described above. If you still receive a NAT warning, please try the next solution.

Solution 2: Turn on UPnP on your network hardware


Universal Plug and Play (UPnP) is a standard that helps routers communicate effectively.

If your router or gateway supports UPnP, make sure this setting is turned on. Refer to your hardware documentation for help turning on UPnP. Most hardware manufacturers have websites that include support information.

If you change the UPnP setting on your network hardware, restart your hardware and test your Xbox LIVE connection.

If you still receive a NAT warning, please try the next solution.

Solution 3: Simplify your setup
Your router or gateway might be having problems sharing an Internet connection. To see whether this is true, try simplifying your setup. Do one of the following:
•Wired connection: Temporarily unplug everything from your router, except the cable to your modem and the cable to your Xbox 360 console.
•Wireless connection: Temporarily turn off everything that's connected to your wireless network except your Xbox 360 console.

Now test your connection again as described above. If you do not receive a NAT warning after simplifying your setup, it suggests that the router is having problems handling multiple connections. To try to fix the problem, please go to the next solution.

Solution 4: Open network ports

Your network hardware or firewall might be blocking communication with the Xbox LIVE servers.

If you're connected to a network through your workplace or a school/university, ask the network administrator to open the following ports:
•Port 88 (UDP)
•Port 3074 (UDP and TCP)
•Port 53 (UDP and TCP)
•Port 80 (TCP)

If you’re not connected to a workplace or college network, you need to open network ports on your network hardware. There are two ways to open network ports: port triggering, and port forwarding. Port triggering is the quickest way to open network ports, however, not all routers support port triggering. Check your router documentation to find out if port triggering is supported. If your router does not support port triggering, try port forwarding.

Method 1: Port triggering
When you set up port triggering on your router, you need to trigger the following ports:
•Port 3074 (UDP and TCP)
•Port 88 (UDP)

Typically, you need to set the following for each port that needs triggering:

‘Application name’: Xbox LIVE ‘trigger port’ to UDP 88 and ‘forwarded port’ to UDP 88

Refer to your router documentation for information on how to set up port triggering.

Method 2: Port forwarding
Part 1: Switch to manual IP settings

Before opening ports on your network hardware, you need to get the IP settings from your computer and then use those IP settings on your Xbox 360 console.

Get your computer’s IP settings
1.On your computer, click Start, type cmd, and then press ENTER.

Note If you’re using Windows XP, click Start, click Run, type cmd, and then press ENTER.
2.At the prompt, type ipconfig, and then press ENTER.
3.Find your network connection (for example, look for something called "Local Area Connection" or "Wireless Network Connection"). Write down the numbers for the following items:

◦IPv4 address (or IP address)
◦Subnet mask
◦Default gateway
4.Make up a unique IP address for your Xbox 360 console, and write it down. A simple way to do this is to add 10 to the last number of your computer’s default gateway address. For example, if your computer’s address is 192.168.1.1, use 192.168.1.11 for your console’s unique IP address.

Note Each IP address on your network must be unique.

Now you need to set your console’s IP settings.

Set your console’s IP settings
1.On your console, press the Guide button on your controller, go to Settings, and then select System Settings.
2.Select Network Settings.
3.Select Wired Network or the name of your wireless network (if you are prompted to do so).
4.Select Configure Network.
5.On the Basic Settings tab, select IP Settings.
6.Select Manual.
7.Select IP Address.
8.Enter the unique IP address that you made up, and then select Done.
9.Select Subnet Mask, enter your computer’s subnet mask, and then select Done.
10.Select Gateway, enter your computer’s default gateway, and then select Done.
11.Select Done.
12.Press B on your controller, and then test your connection again.

Part 2: Open ports on your router or gateway

Next, open ports on your router or gateway so that your network hardware can communicate with the Xbox LIVE servers.

Open ports on your router or gateway
1.Start your web browser.
2.In the Address bar, type the default IP address for your router or gateway, and then press ENTER. Here are the default IP addresses for a few router and gateway manufacturers:

Belkin: 192.168.2.1
Linksys by Cisco: 192.168.1.1
D-Link: 192.168.0.1
NETGEAR: 192.168.0.1. or 192.168.1.1

If your manufacturer is not listed above, refer to your documentation or your hardware manufacturer's website for help finding the default IP address.
3.Type your user name and password (for your router or gateway), and then click OK.

Note If you do not know the default user name and password, refer to your hardware manufacturer’s documentation.
4.Once you are logged in, you should see your router or gateway's configuration page.
5.Open the following ports:

◦Port 88 (UDP)
◦Port 3074 (UDP and TCP)
◦Port 53 (UDP and TCP)
◦Port 80 (TCP)

A resource that might help you open ports on your router is the Port Forward website. Go to the Port Forwarding Guides for Xbox LIVE 360 page to find instructions for your router.

Tip The Port Forward website is available only in English. To translate the site, copy and paste the URL (www.portfoward.com) into a translation tool, such as Bing Translator.

For more help with opening network ports, contact whoever provides support for your router, such as your Internet service provider or router manufacturer.

Microsoft disclaims any and all liability arising out of your use of the third-party companies, software, solutions, services and training listed on the site. All software, solutions, services and training are provided "as is" and without warranty unless provided by the authoring third-party company.
Restart your network equipment http://support.xbox.com/en-GB/xbox-live/connecting/nat-type-strict#efe7e8f9ed7044eeb82ac3962e8bb8bdRestart your network equipment

Below videos are a good guide as well -






Last edited by Richy59 on Sat 26 May 2012 - 22:15; edited 1 time in total
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Richy59

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Re: Welcome to TORA!

Post by CQR Rogue on Sat 26 May 2012 - 18:07

Hi all,

Richy our Community Manager has updated our welcome thread.

New members new info here on how to get started @ TORA




Racing is life, anything before or after is just waiting
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CQR Rogue

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Re: Welcome to TORA!

Post by CQR Rogue on Mon 14 Jan 2013 - 9:42

updated




Racing is life, anything before or after is just waiting
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CQR Rogue

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Re: Welcome to TORA!

Post by CQR Rogue on Tue 19 Mar 2013 - 16:25

bump for any new members




Racing is life, anything before or after is just waiting
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CQR Rogue

TORA Race Number : 47
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Number of posts : 15744
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Re: Welcome to TORA!

Post by CQR Rogue on Wed 17 Apr 2013 - 19:36

added connection guide to for our new members Smile




Racing is life, anything before or after is just waiting
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CQR Rogue

TORA Race Number : 47
Xbox One PC

Number of posts : 15744
Location : Solihull
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Re: Welcome to TORA!

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